AI Insights · Timothy · December 2021
Top 5 Cartoon Fantasy Games on Android in Australia Q4 2021
Discover the performance of the top 5 cartoon fantasy games on Android in Australia during Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 cartoon fantasy games on the Android platform in Australia showed varied performance across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period based on data from Sensor Tower.
Candy Crush Saga
The game saw steady weekly revenue, peaking at approximately $219K in late October and ending the year with around $138K. Weekly downloads fluctuated, reaching a high of 4.8K in early November before closing the quarter with 4.1K. Active users showed minor variations, maintaining a base of around 78K to 80K throughout the quarter.
Pokémon GO
This game experienced a significant increase in weekly revenue, reaching $192K in mid-December. Downloads were relatively stable, with a peak of 3.8K in the week leading up to December 20. Active users saw a declining trend from 195K in late September to about 147K by the end of December.
Bingo Blitz™️ - Bingo Games
Bingo Blitz™️ showed consistent weekly revenue, peaking at around $61K in early December. Downloads were steady, with a gradual increase, reaching 1.5K in the final week of the year. Active users remained stable, fluctuating slightly around 7.5K to 8.1K over the quarter.
Candy Crush Soda Saga
Weekly revenue for this game hovered around $52K in late September, ending the quarter at approximately $41K. Downloads saw minor variations, with a peak of 2.1K in mid-October. Active users maintained a consistent trend, averaging around 24K to 27K throughout the period.
Toon Blast
Toon Blast experienced fluctuations in weekly revenue, peaking at $32K in late September and maintaining around $26K by the end of December. Downloads showed a declining trend, starting at 1.2K and dropping to 755 by the end of the quarter. Active users decreased from 9.4K to 7.9K over the same period.
For more detailed insights and analytics on these games, visit Sensor Tower.